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上古卷轴5 VioLens终结技动作包MOD v2.11下载

2018-07-12 16:15编辑:zz-uv.com人气:


上古卷轴5 VioLens终结技动作包MOD v2.11,由“Nexusmods - Reko”制作,提高你终结动画的可定制性,让他变成真正的绝杀,对各种武器的适配更佳,当然视觉效果也是更棒。现在不只是单纯的慢动作了,本站提供上古卷轴5VioLens终结技动作包MOD v2.11,需要的玩家不要错过哦!

资源详情:

Melee

近战

Killmoves

Killmoves

Customized: Allows You to select Killmoves for each weapon on the Customize Killmoves Page.

定制:允许您在自定义kill移动页面上为每个武器选择kill移动。

Matched: Killmoves triggered by You and NPCs will match the corresponding weapon types.

匹配:由您和npc触发的kill动作将匹配相应的武器类型。

Mixed: Killmoves triggered by You and NPCs will be a mix of different weapon types.

混合:由你和npc触发的杀人动作将是不同武器类型的混合。

Off: Killmoves can not be triggered by You or NPCs.

Off:kill舞步不能由你或npc触发。

Advancing Killmoves

推进Killmoves

Places previously unused Killmoves into the Killmove rotation and can be toggled off or be set to only trigger on the Last Enemy.

将以前未使用过的Killmove放置到Killmove的旋转中,可以关闭或被设置为只触发最后一个敌人。

Killmove Chance

Killmove机会

Set how often you want Melee Killmoves to occur.

设置你想要发生的近战杀戮的频率。

Dragon Killmove Chance

龙Killmove机会

Set how often you want Melee Killmoves to occur on Dragons.

设置你希望在龙身上发生的近战杀戮动作。

Camera View

相机视图

Vanilla: Randomly triggers both 1st Person and 3rd Person Killmoves.

香草:随机触发第一人称和第三人称杀动作。

1st Person: Only triggers 1st Person Killmoves.

1人:只会触发第一人称杀人。

3rd Person: Only triggers 3rd Person Killmoves.

3人:只会触发第三人杀人。

3rd Person Last: Only triggers 1st Person Killmoves until the Last Enemy, which will trigger a 3rd Person Killmove.

最后一个人:直到最后一个敌人才触发第一个人的杀戮,这将触发第三个人的杀戮行动。

3rd Person Static: A simple 3rd Person View Camera with no angle changes or slow motion.

第三个人静态:一个简单的第三个人视角,没有角度变化或慢动作。

3rd Person Static Last: 3rd Person Static Camera will only play on your final enemy.

第三个人静态:第三个人静态摄影机只会播放你最后的敌人。

Smart: Killmoves will match whichever camera view you're using.

智能:kill舞步将与你使用的相机视图相匹配。

Smart Static: The 3rd Person View will use the Static Camera.

智能静态:第三个人视图将使用静态相机。

Static Cinematic: 3rd Person Camera View will trigger only on the final enemy, Static Camera will play the rest of the time.

静态电影:第三个人的相机视图只会在最终的敌人上触发,静态相机将会在剩余的时间里播放。

Camera Setting

相机设置

3rd Person Slow Motion On: Slow Motion will play during Killmoves.

3人慢动作:慢动作将在杀戮动作中发挥作用。

3rd Person Slow Motion Off: No Slow Motion will play during killmoves.

3人慢动作:不慢动作将在杀戮动作中发挥作用。

VATS Off: Disables 3rd Person Killmove Cinematic Cameras and Ranged Killmoves.

VATS Off:禁用第三个人的Killmove电影摄像机和远程杀机。

Last Enemy Restriction

最后一个敌人的限制

Melee Killmoves will only trigger when your target is the only enemy left.

当你的目标是唯一的敌人时,近战杀杀只会触发。

Player Killmove Immunity

球员Killmove免疫力

NPCs and Dragons cannot perform killmoves on you.

npc和龙不能对你执行杀戮。

Decapitations

“斩首”

Can be turned off completely, require Savage Strike/Devastation Blow to activate, or be turned on without any restrictions.

可以完全关闭,需要野蛮的攻击/破坏打击激活,或者没有任何限制的打开。

Decapitation Chance

斩首的机会

Set how often you want Decapitations to occur.

设定你想要斩首的频率。

Mace Decapitations

梅斯斩首

Toggle them On or Off.

打开或关闭它们。

Ranged

不等

Killmoves

Killmoves

Can be toggled off, switched to Magic, or switched to Archery. (Read the FAQ for more about this.)

可以切换,切换到魔法,或者切换到射箭。(关于这个问题,请阅读FAQ。)

Selection Mode

选择模式

Manual: Allows You to set Ranged Killmoves to Magic, Archery, or Off.

手动:允许你设置远程杀手器到魔法,箭术,或关闭。

Automatic: Ranged Killmoves will switch between Magic and Archery by itself.

自动:远程杀杀将自动切换魔法和箭术。

Killmove Chance

Killmove机会

Set how often you want Ranged Killmoves to occur.

设置您希望发生远程杀戮的频率。

Dragon Killmove Chance

龙Killmove机会

Set how often you want Ranged Killmoves to occur on Dragons.

设定你想要在龙身上发生远程杀戮的频率。

Camera View

相机视图

Vanilla: Randomly triggers either the Over the Shoulder Cam or the Projectile Cam.

香草:随机触发肩凸轮或射弹凸轮。

Projectiles: Triggers the Projectile Cam more often than not.

投射物:触发炮弹凸轮经常。

Toggle Magic/Archery/Off

魔法箭术/切换

Manual Mode Only: Switch between Magic, Archery, and Off with a Hotkey.

手动模式:在魔术、箭术和关闭热键之间切换。

Toggle On/Off

打开/关闭

Automatic Mode Only: Switch between On and Off with a Hotkey.

自动模式:用热键切换开关。

Last Enemy Restriction

最后一个敌人的限制

Ranged Killmoves will only trigger when your target is the only enemy left.

远程杀杀只会在你的目标是唯一的敌人时触发。

Stealth

隐形

Killmove Chance

Killmove机会

Set how often you want Stealth Killmoves to occur.

设定你想要秘密杀人的频率。

Seated Killmoves

坐在Killmoves

Choose whether or not Stealth Killmoves can be triggered on seated NPCs. (Read the FAQ for more about this.)

选择是否可以在坐着的npc上触发隐形杀人。(关于这个问题,请阅读FAQ。)

Stealth Killmove Selection

隐形Killmove选择

Pick which Stealth Killmove will trigger for each weapon type.

选择哪个隐形杀杀将触发每个武器类型。

Triggers

触发器

Left Attacks

离开了攻击

Allows you to attack with your left hand weapon and trigger Killmoves the same way you do with your right.

允许你用你的左手武器攻击,并以同样的方式扳动你的右手。

Alt Werewolf Attacks

Alt狼人袭击

Makes the 4 werewolf Killmoves work the same way as normal Killmoves, using right attacks or right power attacks. (Read the FAQ for more about this.)

让4个狼人杀人的动作和正常的杀人动作一样,使用正确的攻击或正确的力量攻击。(关于这个问题,请阅读FAQ。)

Customize Killmoves

定制Killmoves

Page

After setting Killmoves to On: Customized on the Melee & Ranged Page, select which weapon You'd like to customize first.

在设置了Killmoves之后:在近战和远程页面上定制,选择你想要首先定制的武器。

Option

选择

Single: Killmoves when holding No Weapon, a Shield, a Torch, or a Staff in Your Left Hand.

单人:在没有武器、盾牌、火炬或左手的杖的时候杀人。

With Offhand: Killmoves when holding a Dagger, a Sword, a Mace, or an Axe in Your Left Hand.

手握一把匕首、一把剑、一把狼牙棒或一把斧头。

Back Killmoves

回Killmoves

Choose between Matched and Mixed Killmoves when triggering Killmoves from behind NPCs. Applies to NPCs triggering Back Killmoves on You and other NPCs as well.

在NPCs背后触发kill移动时,选择匹配的和混合的kill动作。适用于npc触发对你和其他npc的回杀。

Creature Killmoves

生物Killmoves

Choose between Matched and Mixed Killmoves when triggering Killmoves on Creatures. Applies to NPCs triggering Killmoves on Creatures as well.

在动物身上触发杀戮动作时,选择匹配和混合的杀人动作。也适用于npc触发对生物的杀戮。

NPC's Killmoves

人大的Killmoves

Choose whether NPCs will trigger Matched or Mixed Killmoves on You and other NPCs.

选择NPCs是否会在你和其他npc上触发匹配或混合的killUNK。

Add/Remove

添加/删除

Add All Killmoves or Remove All Kilmoves from the weapon currently selected.

添加所有杀杀移动或移除当前选择的武器的所有基移。

Debug

调试

Amount: Exiting the MCM will show the number of killmoves enabled for the selected weapon.

数量:退出MCM将显示为选中的武器启用的kill移动数量。

Variable: After a Killmove, the Global Variable of the next Killmove that will trigger is shown.

变量:在一个Killmove之后,,将会显示下一个触发事件的全局变量。

Both: Amount and Global Variable are shown.

两个:数量和全局变量。

Off: Nothing shown.

off:没有显示。

Profile System

配置文件系统

Save, Load, and Delete

保存、加载和删除

(来源:网络整理)

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